
There will likely never be a Halo game that knock’s Bungie’s original trilogy out of the top 3, but Halo Infinite comes damn close. It’s a consistent romp with one of the best told stories in the franchise’s 20 year history.

It’s a mechanically rich adventure, with the grappling hook adding a level of movement that the series has never seen before.īut unlike other 343 games, Infinite still feels aggressively Halo - in spite of its massive changes. Infinite not only takes the campaign into an open world, but it makes the multiplayer more accessible for all by going free-to-play. It’s the only Halo game that really strays from the formula, but it becomes something more in that process. Halo Infinite Image: 343 Industries/Xbox Game Studios Halo 3 is imperfect, but its massive scale and multiplayer outshine all of its relatively minor issues.

Chief and the UNSC once again attempt to prevent the Covenant from.

However, it served up the best multiplayer in the series’ history, with endless maps like The Pit buildable through Forge, and very few games have come close to toppling its arena shooter action. The conclusion of the original Halo trilogy, Halo 3 follows Master Chief through the final months of the Human-Covenant War. The Kilo-Five Trilogy is a multi-book deal between Tor Books and bestselling writer Karen Traviss taking place within the Halo universe. It also suffers from some forgettable levels - and the less-fun-to-fight Brutes taking over for Elites, while narratively cool, hurts the overall combat. It’s a bit safe mechanically, especially compared to the leap from Halo: Combat Evolved to Halo 2. Halo 3 is more fun to play than Combat Evolved - it carries over some of the big, modern improvements from Halo 2 - but it just barely misses that number two spot.
